

Paradise mode and ninja mode are just there for a quick, short lived laugh. The issue here is that the new content is just for aesthetics. Ghost squad was a fun on the rails shooter in the arcades back in 2004 and this version is a good port of the original. And its $20 cheaper than most new Wii games. Training mode primarily trains you to aim without the crosshair, which is an option you can turn on/off during arcade or party mode.Ī must have for arcade and 1st person shooter fans. There are 16 levels, but each level plays out pretty much except maybe with a few more/less enemies. You have one combat training mission that is less than a minute long. The only thing keeping me from giving this game 5 stars was the training mode. Could just be me though ^.^ Also, using the Nunchuk is optional for this game. Although the zapper has no inner wiring, it makes the game a lot more fun to play, and personally I feel like my accuracy goes up a bit. If you are really into this game, I advise picking up the Wii Zapper with Link's Crossbow Training. I can be shooting a blank wall for a minute and a half until I realize that I'm not the blue crosshair. There is a party mode, in which up to four players can simultaneously play a mission, but at that point it gets kind of hard to tell all the crosshairs apart. The ability to level up your character, and missions really increases the replay value of this game. That is the other great things about this game, you can level up your missions, and your character to unlock different guns, costumes, and even different modes for the game. So Mission 1 at level 1, will be a bit different than Mission 1 at level 5. Ghost Squad is a very interactive game, not just because the Wii is motion sensor, but because the further you get in the game, the more options you unlock which take your individual missions into different direction (Mid mission you might be asked to pick whether or not you want to disarm a bomb, or save hostages-these options increase as you progress). Silent Scope, or Time Crisis), this game is definitely for you. If you are a fan of first person shooters (i.e. Point your Wii-mote at the screen, pick a mission, shoot people, point your Wii-mote off screen to reload your gun.

I was a little worried that the port to Wii would lose a lot of features, and end up being dumbed down, but I have to say, aside from missing the big plastic AK47 and the huge tv, this game is very well done. I was very excited to see that this game was being released for the Wii, since its arcade counterpart is my most frequented game at the arcade.
